Thursday, April 29, 2010
Saturday, April 24, 2010
Game Update
Hi everyone, Ok so we really need to get a good solid idea happening this week.
In Floyds class this week we were experimenting with the idea of using remote control cars, which were controlled by drums, a bike or light. The idea was to control these cars with one of the methods and catch the opponents car. Though the problem with this new idea is the extra costs, the time frame and the cars would have to be of a decent size and quite sturdy so if the player was to step on them it wouldn't break.
Soo, my question is are we scratching this idea completely? Going back to improving Larry the boxing bag, OR shall we come up with another idea? If we do, we need to keep it simply and cheap, so possibly using household items?
In Floyds class this week we were experimenting with the idea of using remote control cars, which were controlled by drums, a bike or light. The idea was to control these cars with one of the methods and catch the opponents car. Though the problem with this new idea is the extra costs, the time frame and the cars would have to be of a decent size and quite sturdy so if the player was to step on them it wouldn't break.
Soo, my question is are we scratching this idea completely? Going back to improving Larry the boxing bag, OR shall we come up with another idea? If we do, we need to keep it simply and cheap, so possibly using household items?
Thursday, April 15, 2010
Game Variation
Hey, just thought id post the idea i had in class today. So instead of having the boxing bag as a memory/music game, we could have the boxing bag (Larry) have a certain amount of health, say 100hp. And then for every time you punch larry it hurts him, depending on how hard you hit.
Larry would then respond to every blow, (possible words or we had an idea of using an elmo doll)
Then the lower the hp gets, the angrier or the more it responds to every hit.
You can play it as a one player or 2 player, and make the game more challenging by shorting the game time, or giving Larry more Hp, so you have to hit the bag more.
Just an idea.
Larry would then respond to every blow, (possible words or we had an idea of using an elmo doll)
Then the lower the hp gets, the angrier or the more it responds to every hit.
You can play it as a one player or 2 player, and make the game more challenging by shorting the game time, or giving Larry more Hp, so you have to hit the bag more.
Just an idea.
What we've done so far


Hugh thought up the idea of using computer mouses as buttons for the punching bag. They respond well to the computer.



We destroyed a chair to turn it into the punching bag's frame and holder.

A sad alternative if we can't get a projector.
Cellophane...

We're making the bag out of a doggie pillow and bubble wrap.

Testing out the sturdiness.
Now we gotta stick them mouses in the bag and wrap them up.
It's all good.


We destroyed a chair to turn it into the punching bag's frame and holder.





Now we gotta stick them mouses in the bag and wrap them up.
It's all good.
Monday, April 12, 2010
Game Modes
I have another idea about a way to play the game. Repeating played beats can be x mode and for y mode you can just punch along with the melody in time. But their are no specific places on the boxing bag to hit. Free mode? It'll be good for songs like Chop Suey or what ever.
Meeting
Just wondering if everyone is available to meet up on tuesday sometime, so we can go over the various things that we need to have done by thursday.
Hugh
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